MintArcade · Gaming collectibles

Digital game items without a crypto-heavy buying experience.

MintArcade came to us with a vision for game studios to publish ownable characters, skins, weapons, and access passes while giving players a familiar way to discover, buy, and manage them.

Delivered project

This case study covers a real UnicornX project and the product system delivered around it.

This case study covers a real UnicornX delivery. The interface, scope, technology, and operating decisions below reflect the work completed for MintArcade.

MintArcade marketplace and inventory interfaces using original game assets

Project scope

The visible interface is one part of the delivery system.

The work combined product flows with the backend state, integrations, permissions, payments, and operating tools needed to make the experience coherent.

Creator publishing

Collection setup, item metadata, rarity traits, minting, and guided release tools helped studios publish ownable game items.

Familiar checkout

Card and wallet checkout let players discover and buy collectibles without making the marketplace feel crypto-heavy.

Ownership operations

Inventory, ownership history, transfers, secondary listings, royalty routing, and moderation connected the player and creator sides.

Reference frame

A compact view of the product boundary.

Timeline
May to December 2022 · 8 months
Checkout
Card and wallet
Project scope
$130K+
Technology
Next.js · TypeScript · NestJS · PostgreSQL · Stripe · Solidity · ERC-721A · ERC-1155 · IPFS · WalletConnect · Alchemy

“What I appreciated most was how they pushed back. The first draft of the rarity system was clever and wrong. They walked us through the trade-off, redesigned it, and the second version saved us weeks of support pain after launch.”

Daniel OkaforHead of Product, MintArcade

Have a related product in mind?

Launching ownable game items without a crypto-heavy checkout?

Share the collection model, the player flow, and what the creator studio needs to control. We can shape the marketplace or extend what already exists.

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